Post by Bandage Man on Mar 21, 2016 0:24:46 GMT 10
Jinho , Yuram
Twelve Janggi is won by capturing the opponent's king piece.
The playing board has 4 columns and 3 rows for a total of 12 squares.
The 3 squares closest to you will be your territory.
Both players will receive 4 different pieces and each piece will start in their designated positions.
Each piece may only move one space in their labeled directions and their roles are as follows:
General - Starts on the right side of your territory. Can move vertically or horizontally.
Minister - Starts on the left side of your territory. Can move diagonally.
King - Starts in the centre of your territory. Can move vertically, horizontally and diagonally (i.e every direction)
Man - Starts in front of the King. Can only move forward. When the Man enters the opponent's territory it will become a Feudal Lord*.
*Feudal Lord - Transformed from a Man. Can move in all directions except for diagonally backwards.
When the game begins, the starting player will move 1 piece by 1 square.
When a piece is captured that piece will become a captive and captives may be used as your own piece starting from the next turn.
However, you must use up a turn to place the piece back on the board. You may not place the piece in enemy territory or an occupied square.
If you capture a Feudal Lord, it reverts into a Man.
The game will end if you capture the opponent's King, or you are able to survive a turn with your King in your opponent's territory.
The player with more garnets will move first.
Here are the pieces and board.
Twelve Janggi is won by capturing the opponent's king piece.
The playing board has 4 columns and 3 rows for a total of 12 squares.
The 3 squares closest to you will be your territory.
Both players will receive 4 different pieces and each piece will start in their designated positions.
Each piece may only move one space in their labeled directions and their roles are as follows:
General - Starts on the right side of your territory. Can move vertically or horizontally.
Minister - Starts on the left side of your territory. Can move diagonally.
King - Starts in the centre of your territory. Can move vertically, horizontally and diagonally (i.e every direction)
Man - Starts in front of the King. Can only move forward. When the Man enters the opponent's territory it will become a Feudal Lord*.
*Feudal Lord - Transformed from a Man. Can move in all directions except for diagonally backwards.
When the game begins, the starting player will move 1 piece by 1 square.
When a piece is captured that piece will become a captive and captives may be used as your own piece starting from the next turn.
However, you must use up a turn to place the piece back on the board. You may not place the piece in enemy territory or an occupied square.
If you capture a Feudal Lord, it reverts into a Man.
The game will end if you capture the opponent's King, or you are able to survive a turn with your King in your opponent's territory.
The player with more garnets will move first.
Here are the pieces and board.